ABOUT

Hello! I am a 3D environment/ texture artist and also pixel artist for pleasure. My background as a creative comes from my time spent learning as a designer and painter. I graduated with a BFA in illustration from Ringling College of Art and Design in Sarasota, Florida. At school I got introduced to CGI with a Z-brush class and I saw its limitless possibilities as a medium. I then pursued a career in that direction and taught myself as much as I could. I then got into Substance Painter and Unreal from my time at Hasbro and knew that world building in a virtual space was the role I desired. I love bringing ideas to life from concepting, to the block out, right down to the final pass!

Skills and Software:

I am an active learner and love meeting/working with new people. I am experienced in Unreal, Maya, Z-brush, 3D Coat, Substance Painter, Substance Designer, Marvelous Designer, Adobe Illustrator, After Effects, and Photoshop. I am always looking for something new to learn! I always try to take advantage of my trained eye as an illustrator to build scenes that read well artistically. I am always looking to grow as an artist and to challenge myself. I also love reaching out to artists who inspire me and feel excited and comfortable with other fellow artists!

kevinjcoulman@gmail.com